Launch. Flip. Soar. This isn’t just a game—it’s a gravity-defying dance of skill and style. With every tap of A, D, J, L, Q, and Space, you’re not just controlling a character; you’re orchestrating a symphony of aerial acrobatics! Trampolines catapult you into the sky, cannons send you rocketing, and the blue portal beckons like the finish line of a dream.
Each level feels like a puzzle to master, a performance to perfect. The faster you move, flip, and fly, the more stars you earn—but can you conquer all 50 levels in record time? Every bounce is a thrill, every spin a triumph, all set to the energetic soundscape crafted by the incredible Ivan Ludueña.
Made in just 50 days by the brilliant Mehlted, this game is proof that a simple idea—powered by tight mechanics and endless creativity—can become an unforgettable journey. Don’t just play it—live it! Trampoline greatness awaits!
hey mehlted i think i have a great idea for a boss for your dream game: ĐØ₦₦Ɏ.
this boss reveals that Donny (the long cat in this game: is actually a nightmarish goop from a forgotten lab which you explore later in the game and fight ĐØ₦₦Ɏ in.
ĐØ₦₦Ɏ in this fight is ripped in half and he drags himself with a giant nightmarish arm. he can summon goop hands from the ceiling and goop flies (clones of the player) to attack the player. ĐØ₦₦Ɏ can also rum up wall and charge towards the player, when you beat ĐØ₦₦Ɏ, he actually chases you through the lab vents, but you crush ĐØ₦₦Ɏ with a falling block at the end of the chase.
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Launch. Flip. Soar. This isn’t just a game—it’s a gravity-defying dance of skill and style. With every tap of A, D, J, L, Q, and Space, you’re not just controlling a character; you’re orchestrating a symphony of aerial acrobatics! Trampolines catapult you into the sky, cannons send you rocketing, and the blue portal beckons like the finish line of a dream.
Each level feels like a puzzle to master, a performance to perfect. The faster you move, flip, and fly, the more stars you earn—but can you conquer all 50 levels in record time? Every bounce is a thrill, every spin a triumph, all set to the energetic soundscape crafted by the incredible Ivan Ludueña.
Made in just 50 days by the brilliant Mehlted, this game is proof that a simple idea—powered by tight mechanics and endless creativity—can become an unforgettable journey. Don’t just play it—live it! Trampoline greatness awaits!
nice game!
thanks!
you are welcome! can you try and make a first person parkour game in your next video?
done! thanks for the idea 👍
bit of a late reply sorry about that lol
its ok 👍
hey mehlted i think i have a great idea for a boss for your dream game: ĐØ₦₦Ɏ.
this boss reveals that Donny (the long cat in this game: is actually a nightmarish goop from a forgotten lab which you explore later in the game and fight ĐØ₦₦Ɏ in.
ĐØ₦₦Ɏ in this fight is ripped in half and he drags himself with a giant nightmarish arm. he can summon goop hands from the ceiling and goop flies (clones of the player) to attack the player. ĐØ₦₦Ɏ can also rum up wall and charge towards the player, when you beat ĐØ₦₦Ɏ, he actually chases you through the lab vents, but you crush ĐØ₦₦Ɏ with a falling block at the end of the chase.
here is ĐØ₦₦Ɏ's design:
feel free to use this idea :D
Peak
Peak
peak
WE MAKING IT OUUTTA THE TRAMPOLINE PARK WITH THIS ONE 🗣️🗣️🔥🔥
yes
WE MAKIN IT WE MAKIN IT 🗣🔥🔥🔥